July 23, 2026
ArcoMage Over Telnet

Started on a telnet version of the game. Not a port - the real thing, playable over a terminal.
MUDs are dead and that is the point. There is a specific pleasure in telnetting into something in 2026, and it costs almost nothing to support given the engine already exists.
First session revealed the obvious: it does not tell you what you cast. Watching a match scroll past as a series of unexplained state changes is a good way to find out how much of the interface was doing work you never noticed.
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